Posts Tagged ‘screencast’

Toggle switch on user defined frame in Nuke

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In this tutorial, we demonstrate how to let the user specify a frame that toggles a switch. I know – pretty dope.

We use “manage user knobs”, and a small expression to accomplish this.

If your name is James, you know I made this for you.

The video is more easily viewed in fullscreen – click the button in the bottom right of the player controls.

Toggle switch loop in Nuke

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This screencast demonstrates how to create a squarewave in The Foundry’s Nuke. You’d want to use this if you ever have to toggle a switch on and off repeatedly at set intervals, for example.

We basically loop some key frames in the curve editor. The looping technique can be adjusted for many other applications.

If your brother’s name in Nick, I made this just for him.

The video is more easily viewed in fullscreen – click the button in the bottom right of the player controls.